Provisioning is a species trait: f spends little on each newborn and F spends a lot, and the two do not interbreed. Disturbance hits a random patch on that interval - most events are small, a few are very large. Killing animals but sparing the grass rewards whoever recolonises fastest; stripping the grass too forces the colonists to live on what their parents gave them. The
carnivore-on-carnivore size gap is the only thing that stops
predators eating each other: a hunter's chance against another carnivore
is zero when they are the same size (legs+body+mouth) and rises to its
full concealment-limited value once it is this many units bigger —
so a species can never eat itself, and newborns are safe from their
parents. Strike reach is how far a hunter can take prey without
moving: with the eyes rule it is max(1, hunter eyes − prey eyes),
so sharp eyes reach further and sharp-eyed prey are harder to reach.
The allometry span couples body and mouth — a big digestive
system needs a big body to hold it — while legs and eyes are free.